Makeo network lab

This plays about two minutes of simulated Makeo matches against our test server in Singapore, the way a real game's traffic flows: your inputs go up, a room ticks 30 times a second, and sealed views come back. It compares today's WebSocket, a WebSocket that only sends fresh views, and UDP (WebTransport); adds the hop to the secret keeper for paid matches; and pings a real Blockfront room. Keep this tab in front while it runs.

WebSocket (today) WebSocket, fresh views only UDP (WebTransport) Real Blockfront room ping Dashed lines: 100 ms and 250 ms